Markov-Chain (MC) based constraints have been shown to be an effective QoS measure for a class of real-time systems, particularly those arising from control applications. Scheduli...
Donglin Liu, Xiaobo Sharon Hu, Michael D. Lemmon, ...
Major computer companies and government agencies are adopting Web Services (WS) technology. Web services must ensure interoperability and security, and be reliable and trustworthy...
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
We present a new technique, path slicing, that takes as input a possibly infeasible path to a target location, and eliminates all the operations that are irrelevant towards the re...
Flow control mechanisms in Network-on-Chip (NoC) architectures are critical for fast packet propagation across the network and for low idling of network resources. Buffer manageme...
Antonio Pullini, Federico Angiolini, Davide Bertoz...