Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...
: Using stereo-3D hardware in its different solutions is not new, but most available applications use these Hardware only for a better visualization of 3d-reconstructions. It is an...
Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Gr&...
Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
The distributed embedded systems industry is poised to leverage emerging real-time operating systems, such as Inferno, Windows CE 2.0, and Palm OS, to support mobile communication...
Nearly ten years after its first presentation and five years after its first application to operating systems, the suitability of AspectOriented Programming (AOP) for the devel...
Daniel Lohmann, Fabian Scheler, Reinhard Tartler, ...