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DIGRA
2005
Springer
16 years 4 hour ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
DIGRA
2005
Springer
16 years 4 hour ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
HIP
2005
Springer
172views Cryptology» more  HIP 2005»
15 years 12 months ago
Building Segmentation Based Human-Friendly Human Interaction Proofs (HIPs)
Human interaction proofs (HIPs) have become common place on the internet due to their effectiveness in deterring automated abuse of online services intended for humans. However, th...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
IBPRIA
2005
Springer
15 years 12 months ago
Monte Carlo Localization Using SIFT Features
The ability of finding its situation in a given environment is crucial for an autonomous agent. While navigating through a space, a mobile robot must be capable of finding its lo...
Arturo Gil, Óscar Reinoso, Maria Asunci&oac...
ICCS
2005
Springer
15 years 12 months ago
Games of Inquiry for Collaborative Concept Structuring
Google’s project to digitize five of the world's greatest libraries will dramatically extend their search engine reach in the future. Current search-engine philosophy, which...
Mary A. Keeler, Heather D. Pfeiffer
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