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BC
2000
81views more  BC 2000»
15 years 6 months ago
Insect visual homing strategies in a robot with analog processing
Abstract The visual homing abilities of insects can be explained by the snapshot hypothesis. It asserts that an animal is guided to a previously visited location by comparing the c...
Ralf Möller
CACM
2000
108views more  CACM 2000»
15 years 6 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
CAD
2000
Springer
15 years 6 months ago
Time-critical multiresolution rendering of large complex models
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Enrico Gobbetti, Eric Bouvier
CAGD
2002
102views more  CAGD 2002»
15 years 6 months ago
Optimal slicing of free-form surfaces
Many applications, such as contour machining, rapid prototyping, and reverse engineering by laser scanner or coordinate measuring machine, involve sampling of free-from surfaces a...
Tait S. Smith, Rida T. Farouki, Mohammad al-Kandar...
CGF
2000
150views more  CGF 2000»
15 years 6 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May
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