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CGF
2010
128views more  CGF 2010»
15 years 7 months ago
Isosurface Similarity Maps
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Isosurface similarity maps present structural information of a volume d...
Stefan Bruckner, Torsten Möller
CGF
2010
148views more  CGF 2010»
15 years 7 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
CGF
2010
112views more  CGF 2010»
15 years 7 months ago
Winding Roads: Routing edges into bundles
Visualizing graphs containing many nodes and edges efficiently is quite challenging. Drawings of such graphs generally suffer from visual clutter induced by the large amount of ed...
A. Lambert, Romain Bourqui, David Auber
CGF
2010
148views more  CGF 2010»
15 years 7 months ago
Hardware-Assisted Projected Tetrahedra
We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
André Maximo, Ricardo Marroquim, Ricardo C....
CGF
2010
101views more  CGF 2010»
15 years 7 months ago
High Fidelity Scan Merging
For each scanned object 3D triangulation laser scanners deliver multiple sweeps corresponding to multiple laser motions and orientations. The problem of aligning these scans has b...
J. Digne, J.-M. Morel, N. Audfray, C. Lartigue
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