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CVPR
2011
IEEE
15 years 1 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
RT
2005
Springer
15 years 11 months ago
A Dual Light Stage
We present a technique for capturing high-resolution 4D reflectance fields using the reciprocity property of light transport. In our technique we place the object inside a diffu...
Tim Hawkins, Per Einarsson, Paul E. Debevec
VISUALIZATION
1999
IEEE
15 years 10 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CVPR
2008
IEEE
16 years 8 months ago
Photometric stereo with non-parametric and spatially-varying reflectance
We present a method for simultaneously recovering shape and spatially varying reflectance of a surface from photometric stereo images. The distinguishing feature of our approach i...
Neil G. Alldrin, Todd Zickler, David J. Kriegman
ICIP
2003
IEEE
15 years 11 months ago
Subspace eyetracking for driver warning
Driver’s fatigue/distraction is one of the most common causes of traffic accidents. The aim of this paper is to develop a real time system to detect anomalous situations while ...
Fernando De la Torre, Carlos Javier Garcia Rubio, ...