In this paper, the geometry of a general class of projections from ??? to ?! is examined, as a generalization of classic multiple view geometry in computer vision. It is shown that...
In this paper, we formulate the stereo matching problem as a Markov network consisting of three coupled Markov random fields (MRF's). These three MRF's model a smooth fie...
In this paper we propose a novel method for generic object localization. The method is based on modeling the object as a graph at two levels: a local substructural representation ...
Graphs are often visualized using node-link representations: vertices are depicted as dots, edges are depicted as (poly)lines connecting two vertices. A directed edge running from...
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...