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JMM2
2008
227views more  JMM2 2008»
15 years 6 months ago
A Robust Circular Fiducial Detection Technique and Real-Time 3D Camera Tracking
In this paper a new marker-based approach is presented for 3D camera pose tracking in indoor Augmented Reality (AR). We propose to combine a circular fiducials detection technique ...
Fakhreddine Ababsa, Malik Mallem
CGF
2005
99views more  CGF 2005»
15 years 6 months ago
N-Buffers for efficient depth map query
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Xavier Décoret
VC
2008
138views more  VC 2008»
15 years 6 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
IJCV
2002
112views more  IJCV 2002»
15 years 6 months ago
Range Segmentation Using Visibility Constraints
Visibility constraints can aid the segmentation of foreground objects in a scene observed with multiple range imagers. Points may be labeled as foreground if they can be determine...
Leonid Taycher, Trevor Darrell
PR
2002
103views more  PR 2002»
15 years 6 months ago
Extracting moving shapes by evidence gathering
Many approaches can track objects moving in sequences of images but can su er in occlusion and noise, and often require initialisation. These factors can be handled by techniques ...
Michael G. Grant, Mark S. Nixon, Paul H. Lewis