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3DIM
2003
IEEE
15 years 12 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICDAR
2003
IEEE
15 years 12 months ago
Information Retrieval Based Writer Identification
This communication deals with the Writer Identification task. Our previous work has shown the interest of using the graphemes as features for describing the individual properties ...
Ameur Bensefia, Thierry Paquet, Laurent Heutte
PVG
2003
IEEE
165views Visualization» more  PVG 2003»
15 years 12 months ago
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
A number of problems are well suited for volumetric representation for both simulation and storage, however, the large amount of data that needs to be processed and rendered with ...
Shigeru Muraki, Eric B. Lum, Kwan-Liu Ma, Masato O...
MIR
2003
ACM
161views Multimedia» more  MIR 2003»
15 years 12 months ago
Highlight scene extraction in real time from baseball live video
This paper proposes a method to automatically extract highlight scenes from sports (baseball) live video in real time and to allow users to retrieve them. For this purpose, sophis...
Yasuo Ariki, Masahito Kumano, Kiyoshi Tsukada
ICIAP
2001
Springer
15 years 11 months ago
A Neurodynamical Retinal Network Based on Reaction-Diffusion Systems
A dynamical model for retinal processing is presented. The model describes the output of retinal ganglion cells whose receptive field is composed of a center and a surround combi...
Matthias S. Keil, Gabriel Cristóbal, Heiko ...
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