This paper presents an algorithm, UFLIC (Unsteady Flow LIC), to visualize vectordata in unsteadyflow fields. Using the Line Integral Convolution (LIC) as the underlying method, ...
This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
This paper describes a multimedia, multilingual and multimodal research system called CIMWOS (Combined IMage and WOrd Spotting). CIMWOS incorporates an extensive set of multimedia...
Nick Hatzigeorgiu, Nikolaos Sidiropoulos, Harris P...
This paper is about a web-based system for collaboration and sharing of information among medical professionals. The system, originally targeted for ophthalmologists, has a generi...
Tatjana M. Burkow, Kristian Fossen, Line Lundvoll ...