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TOG
2008
122views more  TOG 2008»
15 years 6 months ago
Time-resolved 3d capture of non-stationary gas flows
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
MM
2009
ACM
206views Multimedia» more  MM 2009»
15 years 11 months ago
Adaptive, selective, automatic tonal enhancement of faces
This paper presents an efficient, personalizable and yet completely automatic algorithm for enhancing the brightness, tonal balance, and contrast of faces in thumbnails of online...
Hrishikesh Aradhye, George Toderici, Jay Yagnik
ICPR
2000
IEEE
16 years 7 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl
MM
2006
ACM
221views Multimedia» more  MM 2006»
16 years 22 days ago
Video object segmentation by motion-based sequential feature clustering
Segmentation of video foreground objects from background has many important applications, such as human computer interaction, video compression, multimedia content editing and man...
Mei Han, Wei Xu, Yihong Gong
MM
2004
ACM
86views Multimedia» more  MM 2004»
16 years 5 days ago
Efficient propagation for face annotation in family albums
In this paper, we propose and investigate a new user scenario for face annotation, in which users are allowed to multi-select a group of photographs and assign names to these phot...
Lei Zhang, Yuxiao Hu, Mingjing Li, Wei-Ying Ma, Ho...
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