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TOG
2002
114views more  TOG 2002»
15 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
MTA
2007
141views more  MTA 2007»
15 years 6 months ago
Flexible integration of multimedia sub-queries with qualitative preferences
Complex multimedia queries, aiming to retrieve from large databases those objects that best match the query specification, are usually processed by splitting them into a set of m ...
Ilaria Bartolini, Paolo Ciaccia, Vincent Oria, M. ...
PAMI
2007
219views more  PAMI 2007»
15 years 6 months ago
Shape Estimation Using Polarization and Shading from Two Views
—This paper presents a novel method for 3D surface reconstruction that uses polarization and shading information from two views. The method relies on the polarization data acquir...
Gary Atkinson, Edwin R. Hancock
SADM
2008
178views more  SADM 2008»
15 years 6 months ago
Fast Projection-Based Methods for the Least Squares Nonnegative Matrix Approximation Problem
: Nonnegative matrix approximation (NNMA) is a popular matrix decomposition technique that has proven to be useful across a diverse variety of fields with applications ranging from...
Dongmin Kim, Suvrit Sra, Inderjit S. Dhillon
GIS
2010
ACM
15 years 5 months ago
Bridge detection in grid terrains and improved drainage enforcement
Bare Earth gridded digital elevation models (DEMs) are often used to extract hydrologic features such as rivers and watersheds. DEMs must be conditioned by removing spurious sinks...
Ryan Carlson, Andrew Danner
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