Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
We will try to address the need for a formal foundation for visualization by taking an analytic approach to defining D. Since an arbitrary function D: U V will not produce display...
William L. Hibbard, Charles R. Dyer, Brian E. Paul
One of the primary flaws with current digital signature technology is that a digital signature does not "feel" or resemble a traditional seal or personal signature to th...
Vicky Liu, William J. Caelli, Ernest Foo, Selwyn R...
- In this paper we present a specific matching technique based on basic motor patterns between two image sequences taken from different view points and a VRML synthetic human model...
Jose Maria Buades Rubio, Ramon Mas, Francisco J. P...