Computational depth estimation is a central task in computer vision and graphics. A large variety of strategies have been introduced in the past relying on viewpoint variations, de...
In this paper, we propose a method for detecting humans in imagery taken from a UAV. This is a challenging problem due to small number of pixels on target, which makes it more diļ¬...
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
A number of applications that use GIS for decision support can potentially be enhanced by the use of high-performance computers, broadband networks and mass data stores. We descri...
Paul D. Coddington, Kenneth A. Hawick, Heath A. Ja...