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NETGAMES
2005
ACM
16 years 12 days ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
SPAA
2005
ACM
16 years 12 days ago
Concurrent cache-oblivious b-trees
This paper presents concurrent cache-oblivious (CO) B-trees. We extend the cache-oblivious model to a parallel or distributed setting and present three concurrent CO B-trees. Our ...
Michael A. Bender, Jeremy T. Fineman, Seth Gilbert...
ACISP
2005
Springer
16 years 12 days ago
Building Secure Tame-like Multivariate Public-Key Cryptosystems: The New TTS
Abstract. Multivariate public-key cryptosystems (sometimes polynomial-based PKC’s or just multivariates) handle polynomials of many variables over relatively small fields instea...
Bo-Yin Yang, Jiun-Ming Chen
CP
2005
Springer
16 years 12 days ago
Probabilistic Arc Consistency
The two most popular backtrack algorithms for solving Constraint Satisfaction Problems (CSPs) are Forward Checking (FC) and Maintaining Arc Consistency (MAC). MAC maintains full ar...
Deepak Mehta, Marc R. C. van Dongen
DAWAK
2005
Springer
16 years 11 days ago
Event-Feeded Dimension Solution
Abstract. From the point of view of a data warehouse system its part of collecting and receiving information from other systems is crucial for all subsequent business intelligence ...
Tho Manh Nguyen, Jaromir Nemec, Martin Windisch
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