Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Processing-in-Memory (PIM) technology encompasses a range of research leveraging a tight coupling of memory and processing. The most unique features of the technology are extremel...
Arun Rodrigues, Richard C. Murphy, Ron Brightwell,...
We propose “secret-protected (SP)” architecture to enable secure and convenient protection of critical secrets for a given user in an on-line environment. Keys are examples of...
Ruby B. Lee, Peter C. S. Kwan, John Patrick McGreg...
Surface fitting refers to the process of constructing a smooth representation for an object surface from a fairly large number of measured 3D data points. This paper presents an ...
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...