The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
The representation and modelling of regions is an important topic in computer vision. In this paper, we represent a region via a level set of a ‘phase field’ function. The fu...
For years, researchers in face recognition area have been representing and recognizing faces based on subspace discriminant analysis or statistical learning. Nevertheless, these a...
—In this paper we introduce a new 3D automatic registration method based on Gaussian fields and energy minimization. The method defines a simple ∞ C energy function, which is c...
Faysal Boughorbel, Andreas Koschan, Mongi A. Abidi
In this paper, we propose a novel technique for modelbased recognition of complex object motion trajectories using Hidden Markov Models (HMM). We build our models on Principal Com...
Faisal I. Bashir, Wei Qu, Ashfaq A. Khokhar, Dan S...