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CVPR
2008
IEEE
16 years 8 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
SIBGRAPI
2009
IEEE
16 years 28 days ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
CGI
2004
IEEE
15 years 10 months ago
BlobTree Trees
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
Callum Galbraith, Peter MacMurchy, Brian Wyvill
CHI
1999
ACM
15 years 10 months ago
Augmented Surfaces: A Spatially Continuous Work Space for Hybrid Computing Environments
Thispaper describes our design and implementation of a computer augmented environment that allows users to smoothly interchange digital information among their portable computers,...
Jun Rekimoto, Masanori Saitoh
ACCV
2010
Springer
15 years 1 months ago
Continuous Surface-Point Distributions for 3D Object Pose Estimation and Recognition
We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...
Renaud Detry, Justus H. Piater