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ISVC
2009
Springer
16 years 26 days ago
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Thomas Kalbe, Thomas Koch, Michael Goesele
EUROCAST
2003
Springer
135views Hardware» more  EUROCAST 2003»
15 years 11 months ago
White Matter Mapping in DT-MRI Using Geometric Flows
Abstract. We present a 3D geometric flow designed to evolve in Diffusion Tensor Magnetic Resonance Images(DT-MRI) along fiber tracts by measuring the diffusive similarity betwe...
Lisa Jonasson, Patric Hagmann, Xavier Bresson, Ret...
APPROX
2008
Springer
83views Algorithms» more  APPROX 2008»
15 years 8 months ago
Sampling Hypersurfaces through Diffusion
Abstract. We are interested in efficient algorithms for generating random samples from geometric objects such as Riemannian manifolds. As a step in this direction, we consider the ...
Hariharan Narayanan, Partha Niyogi
CVPR
2003
IEEE
16 years 8 months ago
Structure From Motion for Scenes Without Features
We describe an algorithm for reconstructing the 3D shape of the scene and the relative pose of a number of cameras from a collection of images under the assumption that the scene ...
Anthony J. Yezzi, Stefano Soatto
SIGGRAPH
1997
ACM
15 years 10 months ago
Interactive multiresolution mesh editing
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivisi...
Denis Zorin, Peter Schröder, Wim Sweldens