Abstract. Rendering realistic faces and facial expressions requires good models for the reflectance of skin and the motion of the face. We describe a system for modeling, animating...
Stephen R. Marschner, Brian K. Guenter, Sashi Ragh...
The standard methods for extracting range data from optical triangulation scanners are accurate only for planar objects of uniform reflectance illuminated by an incoherentsource....
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Developing a visually convincing model of fire, smoke, and other gaseousphenomenais among the most difficult and attractive problems in computer graphics. We have created new me...
Abstract--In this paper, we propose a novel appearancebased method for person re-identification, that condenses a set of frames of the same individual into a highly informative sig...
Loris Bazzani, Marco Cristani, Alessandro Perina, ...