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PERSUASIVE
2007
Springer
16 years 6 days ago
Fine Tuning the Persuasion in Persuasive Games
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
167
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ESCIENCE
2006
IEEE
16 years 4 days ago
A Synchronous Multimedia Annotation System for Secure Collaboratories
In this paper, we describe the Vannotea system - an application designed to enable collaborating groups to discuss and annotate collections of high quality images, video, audio or...
Ronald Schroeter, Jane Hunter, Jonathon Guerin, Im...
ICMCS
2006
IEEE
135views Multimedia» more  ICMCS 2006»
16 years 3 days ago
A Fingerprinting System for Musical Content
Abstract— Driven by the recent advances in digital entertainment technologies, digital multimedia content (such as music and movies) is becoming a major part of the average compu...
Lahouari Ghouti, Ahmed Bouridane, Mohammad K. Ibra...
ICMCS
2006
IEEE
112views Multimedia» more  ICMCS 2006»
16 years 3 days ago
Visual Feature Space Analysis for Unsupervised Effectiveness Estimation and Feature Engineering
The Feature Vector approach is one of the most popular schemes for managing multimedia data. For many data types such as audio, images, or 3D models, an abundance of different Fea...
Tobias Schreck, Daniel A. Keim, Christian Panse
INFOCOM
2006
IEEE
16 years 3 days ago
Stimulating Participation in Wireless Community Networks
—Wireless Community Networks (WCNs) are wide-area wireless networks whose nodes are owned and managed by volunteers. We focus on the provision of Internet access to mobile users ...
Elias C. Efstathiou, Pantelis A. Frangoudis, Georg...