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» ITS Domain Modelling with Ontology
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CIG
2006
IEEE
16 years 7 days ago
Voronoi game on graphs and its complexity
The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
Sachio Teramoto, Erik D. Demaine, Ryuhei Uehara
CONTEXT
2003
Springer
15 years 11 months ago
GRAVA: An Architecture Supporting Automatic Context Transitions and Its Application to Robust Computer Vision
We describe a software development approach for vision that enhances robustness by making novel use of context. Conventional approaches to most image understanding problems suffe...
Paul Robertson, Robert Laddaga
TCSV
2008
88views more  TCSV 2008»
15 years 6 months ago
Fast and Efficient Method for Block Edge Classification and Its Application in H.264/AVC Video Coding
Edge is an important feature in video classification which finds applications in video representation and coding. In H.264/AVC, intra-prediction mode decision (a computationally in...
Hongliang Li, King Ngi Ngan, Zhenyu Wei
ACISICIS
2005
IEEE
15 years 11 months ago
Modeling Uncertainty in Context-Aware Computing
Uncertainty always exists as an unavoidable factor in any pervasive context-aware applications. This is mostly caused by the imperfectness and incompleteness of data. In this pape...
Binh An Truong, Young-Koo Lee, Sungyoung Lee
MIE
2008
116views Healthcare» more  MIE 2008»
15 years 7 months ago
Gene Regulation Ontology (GRO): Design Principles and Use Cases
The Gene Regulation Ontology (GRO) is designed as a novel approach to model complex events that are part of the gene regulatory processes. We introduce the design requirements for ...
Elena Beisswanger, Vivian Lee, Jung-jae Kim, Dietr...