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ECTEL
2008
Springer
15 years 8 months ago
Face to Face Cooperation with CoFFEE
Co-located collaboration in classroom is the topic we tackle in this paper. In particular we will describe how CoFFEE implements this kind of collaboration. CoFFEE is an extensible...
Furio Belgiorno, Rosario De Chiara, Ilaria Manno, ...
DEXAW
2010
IEEE
151views Database» more  DEXAW 2010»
15 years 7 months ago
Students' Acceptance of Web 2.0 Technologies in Higher Education: Findings from a Survey in a Romanian University
This paper reports findings from a survey on students' attitude towards the use of Web 2.0 tools in a Romanian university. The purpose of the study is threefold: i) establish ...
Elvira Popescu
IJET
2007
214views more  IJET 2007»
15 years 6 months ago
Employing Collaborative Learning Strategies in Online Conflict Resolution
—Although some critics may argue that conflict resolution cannot be carried out appropriately by virtual education, the basic elements of conflict present themselves within dista...
Samir Abou El-Seoud, Carme Anguera Iglesias, Marga...
JUCS
2008
281views more  JUCS 2008»
15 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
EDUTAINMENT
2009
Springer
16 years 26 days ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...