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GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
15 years 12 months ago
A framework for learning coordinated behavior
We sketch a framework for learning structured coordinated behavior, specifically the tactical behavior of Experimental Unmanned Vehicles (XUVs). We conceptualize an XUV unit as a ...
Albert C. Esterline, Chafic BouSaba, Abdollah Homa...
AIED
2005
Springer
15 years 12 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ICMI
2003
Springer
96views Biometrics» more  ICMI 2003»
15 years 11 months ago
Learning and reasoning about interruption
We present methods for inferring the cost of interrupting users based on multiple streams of events including information generated by interactions with computing devices, visual ...
Eric Horvitz, Johnson Apacible
DEBS
2010
ACM
15 years 10 months ago
Logic-based representation, reasoning and machine learning for event recognition
Today’s organisations require techniques for automated transformation of the large data volumes they collect during their operations into operational knowledge. This requirement...
Alexander Artikis, Georgios Paliouras, Franç...
AAAI
2008
15 years 8 months ago
Reinforcement Learning for Vulnerability Assessment in Peer-to-Peer Networks
Proactive assessment of computer-network vulnerability to unknown future attacks is an important but unsolved computer security problem where AI techniques have significant impact...
Scott Dejmal, Alan Fern, Thinh Nguyen