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PRESENCE
2010
84views more  PRESENCE 2010»
15 years 4 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
15 years 4 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
ACL
2009
15 years 4 months ago
A Novel Discourse Parser Based on Support Vector Machine Classification
This paper introduces a new algorithm to parse discourse within the framework of Rhetorical Structure Theory (RST). Our method is based on recent advances in the field of statisti...
David duVerle, Helmut Prendinger
CVPR
2011
IEEE
15 years 2 months ago
From Region Similarity to Category Discovery
The goal of object category discovery is to automatically identify groups of image regions which belong to some new, previously unseen category. This task is typically performed i...
Carolina Galleguillos, Brian McFee, Serge Belongie...
JMLR
2010
145views more  JMLR 2010»
15 years 1 months ago
Kernel Partial Least Squares is Universally Consistent
We prove the statistical consistency of kernel Partial Least Squares Regression applied to a bounded regression learning problem on a reproducing kernel Hilbert space. Partial Lea...
Gilles Blanchard, Nicole Krämer