Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
The processing of k-NN queries has been studied extensively both in a centralized computing environment and in a structured P2P environment. However, the problem over an unstructur...
Bin Wang, Xiaochun Yang, Guoren Wang, Lei Chen 000...
Virtual teaming involving online presentations and peer reviews support the notion of collaborative student learning, whilst preparing them for the virtual work environment. Howev...
In this paper, we discuss two major tradeoffs, spatial and temporal tradeoffs, that appear when applying marketbased computing to multimedia network applications. The former appea...
We describe a system called Tileworld, which consists of a simulated robot agent and a simulated environment which is both dynamic and unpredictable. Both the agent and the enviro...