This paper deals with a multi-stage two-person zero-sum game called the multi-stage search allocation game (MSSAG), in which a searcher and an evader participate. The searcher dist...
Edge-finding algorithms for cumulative scheduling are at the core of commercial constraint-based schedulers. This paper shows that Nuijten's edge finder for cumulative schedu...
Abstract We present an extensible encoding of object-oriented data models into higherorder logic (HOL). Our encoding is supported by a datatype package that leverages the use of th...
: We introduce PULCHRA, a fast and robust method for the reconstruction of full-atom protein models starting from a reduced protein representation. The algorithm is particularly su...
In this paper we propose a comprehensive method for detecting straight line segments in any digital image, accurately controlling both false positive and false negative detections....