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DIGRA
2003
Springer
16 years 16 hour ago
Stepping Back: Players as Active Participators
Instead of confining the player to a single role, the active participator model positions the player in a more flexible position towards the fictional gameworld: involved and imme...
Michael Nitsche, Maureen Thomas
200
Voted
GD
2003
Springer
16 years 9 hour ago
The Puzzle Layout Problem
We address the new problem of puzzle layout as a new application of awing. We present two abstract models of puzzles, permutation puzzles and cyclic puzzles, which can be modeled a...
Kozo Sugiyama, Seok-Hee Hong, Atsuhiko Maeda
CHI
2009
ACM
15 years 11 months ago
Origami simulator: a multi-touch experience
We present a 3D origami simulator with multi-touch interaction. This is a preliminary exploration of manipulating 3D models with multi-touch. Following a user centered approach, w...
Samuel Hsiao-Heng Chang, Lachlan Stuart, Beryl Pli...
164
Voted
IPPS
1998
IEEE
15 years 11 months ago
High-Performance External Computations Using User-Controllable I/O
The UPIO (User-controllable Parallel I/O) we proposed xtends the abstraction of a linear file model into an n-dimensional file model, making it possible to control the layout of d...
Jang Sun Lee, Sung Hoon Ko, Sanjay Ranka, Byung Eu...
TOOLS
1997
IEEE
15 years 11 months ago
JBCDL: An Object-Oriented Component Description Language
This paper introduces Jade Bird Component Description Language (JBCDL) which is a part of Jade Bird Component Library (JBCL). JBCDL is based on Jade Bird Component Model (JBCOM). ...
Qiong Wu, Jichuan Chang, Hong Mei, Fuqing Yang