In this paper we present an average-case analysis of the nearest neighbor algorithm, a simple induction method that has been studied by manyresearchers. Our analysis assumes a con...
Wepropose a cooperative conceptual modelling environment in which two agents interact : the machineand the humanexpert. Theformer is able to extract knowledge from data using a sy...
This paper describes a technique for learning both the number of states and the topologyof Hidden Markov Models from examples. The inductionprocess starts with the most specific m...
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
In order to structure a gene network, a score-based approach is often used. A score-based approach, however, is problematic because by assuming a probability distribution, one is ...