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CHI
2005
ACM
16 years 7 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 7 months ago
Roomquake: embedding dynamic phenomena within the physical space of an elementary school classroom
Authentic practice in science requires access to phenomena. In this paper, we introduce RoomQuake, an application designed to foster the growth of a community of learning around s...
Tom Moher, Syeda Hussain, Tim Halter, Debi Kilb
CHI
2005
ACM
16 years 7 months ago
Beyond being in the lab: using multi-agent modeling to isolate competing hypotheses
In studies of virtual teams, it is difficult to determine pure effects of geographic isolation and uneven communication technology. We developed a multi-agent computer model in Ne...
Ning Nan, Erik W. Johnston, Judith S. Olson, Natha...
CHI
2005
ACM
16 years 7 months ago
Blind learners programming through audio
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
Jaime Sánchez, Fernando Aguayo
CHI
2005
ACM
16 years 7 months ago
Polymorphic letters: transforming pen movements to extend written expression
We are developing a digital writing tool, Polymorphic Letters (PL), to investigate hand and pen movements as they may extend and enrich expression in written language. PL recogniz...
Andrea Taylor, Zoltan Foley-Fisher, Carol Stroheck...