Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Authentic practice in science requires access to phenomena. In this paper, we introduce RoomQuake, an application designed to foster the growth of a community of learning around s...
In studies of virtual teams, it is difficult to determine pure effects of geographic isolation and uneven communication technology. We developed a multi-agent computer model in Ne...
Ning Nan, Erik W. Johnston, Judith S. Olson, Natha...
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
We are developing a digital writing tool, Polymorphic Letters (PL), to investigate hand and pen movements as they may extend and enrich expression in written language. PL recogniz...
Andrea Taylor, Zoltan Foley-Fisher, Carol Stroheck...