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CHI
2011
ACM
14 years 10 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
HAPTICS
2007
IEEE
16 years 1 months ago
Finger Ring Tactile Interface Based on Propagating Elastic Waves on Human Fingers
We propose a new tactile device which measures several DOF vibrations propagating along the finger. The device can be used both as a tactile sensor and human-machine interface. In...
Takayuki Iwamoto, Hiroyuki Shinoda
HRI
2009
ACM
16 years 1 months ago
The oz of wizard: simulating the human for interaction research
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
ACMACE
2006
ACM
16 years 22 days ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii
ACMDIS
2006
ACM
16 years 22 days ago
DJs' perspectives on interaction and awareness in nightclubs
Several researchers have recently proposed technology for crowd-and-DJ interactions in nightclub environments. However, these attempts have not always met with success. In order t...
Carrie Gates, Sriram Subramanian, Carl Gutwin