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ACMDIS
2000
ACM
15 years 11 months ago
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Simo Säde, Katja Battarbee
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
137
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CHI
2009
ACM
16 years 7 months ago
Like bees around the hive: a comparative study of a mobile augmented reality map
Ann Morrison, Antti Juustila, Antti Oulasvirta, Ge...
CHI
2009
ACM
16 years 7 months ago
SmartPlayer: user-centric video fast-forwarding
Kai-Yin Cheng, Sheng-Jie Luo, Bing-Yu Chen, Hao-Hu...