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CHI
1995
ACM
15 years 10 months ago
A Focus+Context Technique Based on Hyperbolic Geometry for Visualizing Large Hierarchies
We present a new focus+context (fisheye) technique for visualizing and manipulating large hierarchies. Our technique assigns more display space to a portion of the hierarchy whil...
John Lamping, Ramana Rao, Peter Pirolli
HAPTICS
2010
IEEE
15 years 6 months ago
Online Intention Recognition in Computer-Assisted Teleoperation Systems
Limitations of state-of-the-art teleoperation systems can be compensated by using shared-control teleoperation architectures that provide haptic assistance to the human operator. T...
Nikolay Stefanov, Angelika Peer, Martin Buss
INTERACT
2003
15 years 8 months ago
HCI in Spain
: Human-Computer Interaction field in Spain has experienced a great expansion in the last few years, even if this happened with some delay in comparison with neighbour countries. T...
Julio Abascal, Jesús Lorés
ACMDIS
2006
ACM
16 years 19 days ago
How bodies matter: five themes for interaction design
Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodi...
Scott R. Klemmer, Björn Hartmann, Leila Takay...
BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton