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PERVASIVE
2007
Springer
16 years 27 days ago
Combining Web, Mobile Phones and Public Displays in Large-Scale: Manhattan Story Mashup
We present a large-scale pervasive game called Manhattan Story Mashup that combines the Web, camera phones, and a large public display. The game introduces a new form of interactiv...
Ville H. Tuulos, Jürgen Scheible, Heli Nyholm
PERVASIVE
2007
Springer
16 years 27 days ago
Shake Well Before Use: Authentication Based on Accelerometer Data
Abstract. Small, mobile devices without user interfaces, such as Bluetooth headsets, often need to communicate securely over wireless networks. Active attacks can only be prevented...
Rene Mayrhofer, Hans Gellersen
PRIMA
2007
Springer
16 years 27 days ago
Entrainment in Human-Agent Text Communication
Non-verbal information such as utterance speed and switching pause create an impression of the speaker. If intelligent agents could handle such non-verbal information properly, the...
Ikuko Kanashiro, Kazuki Kobayashi, Yasuhiko Kitamu...
UM
2007
Springer
16 years 27 days ago
Preference-Based Organization Interfaces: Aiding User Critiques in Recommender Systems
Users’ critiques to the current recommendation form a crucial feedback mechanism for refining their preference models and improving a system’s accuracy in recommendations that ...
Li Chen, Pearl Pu
CCGRID
2006
IEEE
16 years 25 days ago
Actor Provenance Capture With Ganglia
Provenance is generally defined as the documentation of a process that leads to some result, and has long been recognised as being fundamental to the development of problem solvi...
Ian Wootten, Shrija Rajbhandari, Omer F. Rana, Jas...
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