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GI
2004
Springer
16 years 7 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
TREC
2008
15 years 8 months ago
TREC 2008 at the University at Buffalo: Legal and Blog Track
In the TREC 2008, the team from the State University of New York at Buffalo participated in the Legal track and the Blog track. For the Legal track, we worked on the interactive s...
Jianqiang Wang, Ying Sun, Omar Mukhtar, Rohini K. ...
BMCBI
2010
150views more  BMCBI 2010»
15 years 7 months ago
MCL-CAw: a refinement of MCL for detecting yeast complexes from weighted PPI networks by incorporating core-attachment structure
Background: The reconstruction of protein complexes from the physical interactome of organisms serves as a building block towards understanding the higher level organization of th...
Sriganesh Srihari, Kang Ning, Hon Wai Leong
ECRA
2002
180views more  ECRA 2002»
15 years 6 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
JASIS
1998
80views more  JASIS 1998»
15 years 6 months ago
A Distributed Representation Approach to Group Problem Solving
This article develops a theoretical framework of distributed representations to explore the representational properties in group problem solving. The basic principle of distribute...
Jiajie Zhang
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