We approach mosaicing as a camera tracking problem within a known parameterized surface. From a video of a camera moving within a surface, we compute a mosaic representing the tex...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...
We propose a novel FPGA-based architecture for the extraction of four texture features using Gray Level Cooccurrence Matrix (GLCM) analysis. These features are angular second mome...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
We propose a method that rates the suitability of given templates for template-based tracking in real-time. This is important for applications with online template selection, such...
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...