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CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
ACHI
2008
IEEE
16 years 1 months ago
Synchronous vs. Asynchronous Video in Multi-robot Search
Camera guided teleoperation has long been the preferred mode for controlling remote robots, with other modes such as asynchronous control only used when unavoidable. In this exper...
Prasanna Velagapudi, Jijun Wang, Huadong Wang, Pau...
TABLETOP
2007
IEEE
16 years 25 days ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
MM
2005
ACM
124views Multimedia» more  MM 2005»
16 years 3 days ago
MusicStory: a personalized music video creator
In this paper, we describe MusicStory, a system that automatically creates videos to accompany music with lyrics. MusicStory uses common search engines, photo-sharing websites, an...
David A. Shamma, Bryan Pardo, Kristian J. Hammond
CHI
2003
ACM
15 years 11 months ago
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks
This study assessed the value of two video configurations—a head-mounted camera with eye tracking capability and a scene camera providing a view of the work environment—on rem...
Susan R. Fussell, Leslie D. Setlock, Robert E. Kra...