Sciweavers

2008 search results - page 164 / 402
» Human video textures
Sort
View
INFOCOM
2010
IEEE
15 years 5 months ago
Metrics for Evaluating Video Streaming Quality in Lossy IEEE 802.11 Wireless Networks
—Peak Signal-to-Noise Ratio (PSNR) is the simplest and the most widely used video quality evaluation methodology. However, traditional PSNR calculations do not take the packet lo...
An Chan, Kai Zeng, Prasant Mohapatra, Sung-Ju Lee,...
ICPR
2004
IEEE
16 years 7 months ago
Maximizing Validity in 2D Motion Analysis
Classifying and analyzing human motion from a video is relatively common in many areas. Since the motion is carried out in 3D space, the 2D projection provided by a video is somew...
Martin Eriksson, Stefan Carlsson
ISWC
1999
IEEE
15 years 10 months ago
The WristCam as Input Device
We show how images of a user's hand from a video camera attached to the underside of the wrist can be processed to yield finger movement information. Discrete (and discreet) ...
Andrew Vardy, John A. Robinson, Li-Te Cheng
ICIP
2005
IEEE
16 years 8 months ago
Quality assessment using data hiding on perceptually important areas
In this paper, we present a no-reference video quality metric that blindly estimates the quality of a video. The proposed approach makes use of a data hiding technique to embed a ...
Marco Carli, Mylene Christine Queiroz de Farias, E...
HT
2005
ACM
16 years 2 days ago
Hypervideo expression: experiences with hyper-hitchcock
Hyper-Hitchcock is a hypervideo editor enabling the direct manipulation authoring of a particular form of hypervideo called “detail-on-demand video.” This form of hypervideo a...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...