In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
Abstract. This paper presents a methodology for the automatic segmentation of rock-scenes using a combination of range and intensity vision. A major problem in rock scene segmentat...
Skin region detection plays an important role in a variety of applications such as face detection, adult image filtering and gesture recognition. To improve the accuracy and speed...
We present a synthesis technique that can automatically generate stroke patterns based on a user-specified reference pattern. Our method is an extension of texture synthesis techn...
This paper considers the problem of altering an image by imperceptibly adding or removing pixels, for example, to fit a differently shaped frame with minimal loss of interesting ...