Sciweavers

2008 search results - page 139 / 402
» Human video textures
Sort
View
AMDO
2004
Springer
15 years 10 months ago
3D Human Walking Modeling
This paper presents a new approach for 3D human walking modeling from monocular image sequences. An efficient feature point selection and tracking approach has been used to compute...
Angel Domingo Sappa, Niki Aifanti, Sotiris Malassi...
HCI
2007
15 years 8 months ago
Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty
In pursuing the ultimate goal of enabling intelligent conversation with a virtual human, two key challenges are selecting nonverbal behaviors to implement and realizing those behav...
Insuk Oh, Matthew Stone
MVA
2007
207views Computer Vision» more  MVA 2007»
15 years 8 months ago
View-invariant Human Action Recognition Based on Factorization and HMMs
of the fundamental challenges of human action recognition is accounting for the variability that arises during video capturing. For a specific action class, the 2D observations of...
Xi Li, Kazuhiro Fukui
PAMI
2011
14 years 9 months ago
Hidden Part Models for Human Action Recognition: Probabilistic versus Max Margin
—We present a discriminative part-based approach for human action recognition from video sequences using motion features. Our model is based on the recently proposed hidden condi...
Yang Wang 0003, Greg Mori
CVPR
2007
IEEE
16 years 8 months ago
Recognizing Human Activities from Silhouettes: Motion Subspace and Factorial Discriminative Graphical Model
We describe a probabilistic framework for recognizing human activities in monocular video based on simple silhouette observations in this paper. The methodology combines kernel pr...
Liang Wang, David Suter