Sciweavers

2008 search results - page 110 / 402
» Human video textures
Sort
View
ACMDIS
2008
ACM
15 years 8 months ago
Interface designs for pen-based mobile video browsing
In this paper, we describe two interface designs for mobile video browsing on pen-based handheld devices. Both feature different interaction types, such as speed- and position-bas...
Wolfgang Hürst, Georg Götz
ECCV
2004
Springer
16 years 8 months ago
Human Pose Estimation Using Learnt Probabilistic Region Similarities and Partial Configurations
Abstract. A model of human appearance is presented for efficient pose estimation from real-world images. In common with related approaches, a high-level model defines a space of co...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
ICIP
2005
IEEE
16 years 8 months ago
Spatio-temporal attention model for video content analysis
This paper presents a new model of human attention that allows salient areas to be extracted from video frames. As automatic understanding of video semantic content is still far fr...
Mickael Guironnet, Nathalie Guyader, Denis Pelleri...
SIGGRAPH
2000
ACM
15 years 10 months ago
Acquiring the reflectance field of a human face
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
CGF
2007
149views more  CGF 2007»
15 years 6 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...