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CHI
2004
ACM
16 years 7 months ago
Semantic pointing: improving target acquisition with control-display ratio adaptation
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon
CHI
2004
ACM
16 years 7 months ago
Think different: increasing online community participation using uniqueness and group dissimilarity
Online communities can help people form productive relationships. Unfortunately, this potential is not always fulfilled: many communities fail, and designers don't have a sol...
Pamela J. Ludford, Dan Cosley, Dan Frankowski, Lor...
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CHI
2004
ACM
16 years 7 months ago
Impact of interruption style on end-user debugging
Although researchers have begun to explicitly support enduser programmers' debugging by providing information to help them find bugs, there is little research addressing the ...
T. J. Robertson, Shrinu Prabhakararao, Margaret M....
CHI
2004
ACM
16 years 7 months ago
Interviewing over instant messaging
Interviews are a cornerstone of human-computer interaction research. As a research method, they can both be deeply valuable and distinctly challenging. Pragmatic challenges of int...
Amy Voida, Elizabeth D. Mynatt, Thomas Erickson, W...
CHI
2003
ACM
16 years 7 months ago
Mobile phones for the next generation: device designs for teenagers
In this paper, we demonstrate how ethnographic fieldwork studies can be used to inform the design of third generation mobile phones. We draw on a field study of teenage mobile pho...
Sara Berg, Alex S. Taylor, Richard H. R. Harper