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ACMACE
2006
ACM
16 years 23 days ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
ACMACE
2006
ACM
16 years 23 days ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
ETRA
2006
ACM
101views Biometrics» more  ETRA 2006»
16 years 23 days ago
Gaze-contingent temporal filtering of video
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...
Martin Böhme, Michael Dorr, Thomas Martinetz,...
VRST
2005
ACM
16 years 10 days ago
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation
In this paper, we introduce an interdisciplinary project, involving researchers from the fields of Physical Therapy, Computer Science, Psychology, Communication and Cell Neurobiol...
Shih-Ching Yeh, Albert A. Rizzo, Weirong Zhu, Jill...
CSCW
2004
ACM
16 years 7 days ago
Capturing and supporting contexts for scientific data sharing via the biological sciences collaboratory
Scientific collaboration is largely focused on the sharing and joint analysis of scientific data and results. Today, a movement is afoot within the scientific computing community ...
George Chin Jr., Carina Lansing