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ACMACE
2007
ACM
15 years 8 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
FSKD
2007
Springer
157views Fuzzy Logic» more  FSKD 2007»
15 years 8 months ago
Semantics-Based Art Image Retrieval Using Linguistic Variable
More and more digitized art images are accumulated and expanded in our daily life and techniques need to be established on how to organize and retrieval them. Though content-based...
Qingyong Li, Siwei Luo, Zhongzhi Shi
BCSHCI
2008
15 years 8 months ago
Creating creative processes: a workshop demonstrating a methodological approach for subjects between the sciences and the arts
There is a lack of `explicit education' of different modes of creativity and different methodologies for initiating creative processes. This is important for not only art pra...
Carola Boehm
FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
WSCG
2004
212views more  WSCG 2004»
15 years 8 months ago
Face and Hands Segmentation in Color Images and Initial Matching with a Biomechanical Model
In this paper we describe a robust and efficient procedure to detect skin region with homogeneous color values in monocular indoor images. The mathematical background is a functio...
Jose Maria Buades Rubio, Manuel González Hi...