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ATAL
2006
Springer
15 years 10 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
AVSS
2009
IEEE
15 years 10 months ago
Bayesian Bio-inspired Model for Learning Interactive Trajectories
—Automatic understanding of human behavior is an important and challenging objective in several surveillance applications. One of the main problems of this task consists in accur...
Alessio Dore, Carlo S. Regazzoni
ASSETS
2008
ACM
15 years 8 months ago
The flote: an instrument for people with limited mobility
The Flote is a wind instrument designed for people with limited mobility. Past work in this area has failed to deliver the musical expressiveness expected of an instrument while m...
Amal Dar Aziz, Chris Warren, Hayden Bursk, Sean Fo...
ASSETS
2005
ACM
15 years 8 months ago
How to operate a PC without using the hands
A demo of a biosignal interface, which allows to operate a Windows r PC without using the hands, shall be given. The system – called HaMCoS (for Hands-free Mouse Control System)...
Torsten Felzer, Rainer Nordmann
PETRA
2010
ACM
15 years 8 months ago
Blink and wink detection for mouse pointer control
A Human-Computer Interaction (HCI) system that is designed for individuals with severe disabilities to simulate control of a traditional computer mouse is introduced. The camera-b...
Eric Missimer, Margrit Betke