Sciweavers

2315 search results - page 147 / 463
» Human potential (movement)
Sort
View
HUC
2005
Springer
16 years 1 days ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
IVA
2005
Springer
16 years 21 hour ago
INTERFACE Toolkit: A New Tool for Building IVAs
INTERFACE is an integrated software implemented in Matlab© and created to speed-up the procedure for building an emotive/expressive talking head. Various processing tools, working...
Piero Cosi, Carlo Drioli, Fabio Tesser, Graziano T...
ACII
2007
Springer
15 years 10 months ago
Detecting Affect from Non-stylised Body Motions
In this paper we present a novel framework for analysing non-stylised motion in order to detect implicitly communicated affect. Our approach makes use of a segmentation technique w...
Daniel Bernhardt, Peter Robinson
3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
15 years 10 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
IJCAI
2003
15 years 8 months ago
Non-Invasive Brain-Actuated Control of a Mobile Robot
Recent experiments have indicated the possibility to use the brain electrical activity to directly control the movement of robotics or prosthetic devices. In this paper we report ...
José del R. Millán, Fréd&eacu...