Children with autism have shown substantial benefit
ult to from rigorous exercise, however, it is often diffic
ually motivate these children to exercise due to their us
sedent...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...
Though everyday interaction is predominantly multimodal, a purpose-developed framework for describing the semantic interplay between verbal and non-verbal communication is still la...
This paper presents computationally and physically augmented desktop objects - “Things that hover” - that is capable of moving autonomously on desktop, and discusses about tec...
— Social interaction history refers to traces of social interaction in information spaces. These traces have potential to help users explore and navigate through information spac...
Virtual humans offer an exciting and powerful potential for rich interactive experiences. Fully embodied virtual humans are growing in capability, ease, and utility. As a result, t...
Patrick G. Kenny, Thomas D. Parsons, Jonathan Grat...