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» Human dialogue modelling using machine learning
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EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
JMLR
2002
115views more  JMLR 2002»
15 years 6 months ago
PAC-Bayesian Generalisation Error Bounds for Gaussian Process Classification
Approximate Bayesian Gaussian process (GP) classification techniques are powerful nonparametric learning methods, similar in appearance and performance to support vector machines....
Matthias Seeger
PROMISE
2010
15 years 1 months ago
On the value of learning from defect dense components for software defect prediction
BACKGROUND: Defect predictors learned from static code measures can isolate code modules with a higher than usual probability of defects. AIMS: To improve those learners by focusi...
Hongyu Zhang, Adam Nelson, Tim Menzies
CHI
2010
ACM
15 years 3 months ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...
WWW
2008
ACM
16 years 7 months ago
Learning transportation mode from raw gps data for geographic applications on the web
Geographic information has spawned many novel Web applications where global positioning system (GPS) plays important roles in bridging the applications and end users. Learning kno...
Yu Zheng, Like Liu, Longhao Wang, Xing Xie