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ACL
2001
15 years 8 months ago
Detecting Problematic Turns in Human-Machine Interactions: Rule-induction Versus Memory-based Learning Approaches
We address the issue of on-line detection of communication problems in spoken dialogue systems. The usefulness is investigated of the sequence of system question types and the wor...
Antal van den Bosch, Emiel Krahmer, Marc Swerts
COGSCI
2002
98views more  COGSCI 2002»
15 years 6 months ago
A simplicity principle in unsupervised human categorization
We address the problem of predicting how people will spontaneously divide into groups a set of novel items. This is a process akin to perceptual organization. We therefore employ ...
Emmanuel M. Pothos, Nick Chater
GPEM
2000
126views more  GPEM 2000»
15 years 6 months ago
Automatic Creation of Human-Competitive Programs and Controllers by Means of Genetic Programming
Genetic programming is an automatic method for creating a computer program or other complex structure to solve a problem. This paper first reviews various instances where genetic p...
John R. Koza, Martin A. Keane, Jessen Yu, Forrest ...
BMVC
1998
15 years 8 months ago
Reconstructing 3D Pose and Motion from a Single Camera View
This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
Richard Bowden, T. A. Mitchell, Mansoor Sarhadi
CGI
2001
IEEE
15 years 10 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...