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CVGIP
2006
106views more  CVGIP 2006»
15 years 6 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
NAR
2011
188views Computer Vision» more  NAR 2011»
14 years 9 months ago
The Gene Expression Barcode: leveraging public data repositories to begin cataloging the human and murine transcriptomes
Various databases have harnessed the wealth of publicly available microarray data to address biological questions ranging from across-tissue differential expression to homologous ...
Matthew N. McCall, Karan Uppal, Harris A. Jaffee, ...
HRI
2009
ACM
16 years 1 months ago
General visualization abstraction algorithm for geographic map-based human-robot interfaces
Visualization Abstraction Algorithm for Geographic Map-based Human-Robot Interfaces Curtis M. Humphrey Julie A. Adams Department of Electrical Engineering and Computer Science Vand...
Curtis M. Humphrey, Julie A. Adams
BMCBI
2007
148views more  BMCBI 2007»
15 years 6 months ago
p53FamTaG: a database resource of human p53, p63 and p73 direct target genes combining in silico prediction and microarray data
Background: The p53 gene family consists of the three genes p53, p63 and p73, which have polyhedral non-overlapping functions in pivotal cellular processes such as DNA synthesis a...
Elisabetta Sbisà, Domenico Catalano, Giorgi...